Embedding content into digital environment
Embedding is different from linking resources, given that the former implies placing the resource directly in a page not allowing … Read more
Embedding is different from linking resources, given that the former implies placing the resource directly in a page not allowing … Read more
Storing resources in a cloud is very useful. It allows educators and learners to share and access them from anywhere and restore … Read more
Visual content is usually image-based and may include pictures, drawings, diagrams, charts, infographics, videos, photographs and computer-generated designs. Educators can … Read more
Online collaborative spaces are digital environments where learners can develop their individual and collective learning. The design of these spaces … Read more
Game-based learning implies using gaming principles and applying them to learning settings to engage learners with educational resources and activities. … Read more
Interactive learning activities are those that forgo teacher-to-learner communication are require learners to interact with materials and/or other learners; thus, … Read more
Resources can be biased on a wide spectrum of areas, given that it refers to prejudice in favour of/ against … Read more
Even though educators can easily find on the Internet, it is crucial to evaluate the information sources, i.e. if they … Read more
Reusing open educational resources refers to accessing to/downloading materials produced by others (e.g., images, class plan, videos, etc.) and adopting … Read more
Experiential education is one practice-driven method of teaching. In this method the students focus on their learning process through application, observation and … Read more