Gamifying the course
One of the engaging approaches in learning is introducing gamified elements into learning content. It offers the chances for deeper … Read more
One of the engaging approaches in learning is introducing gamified elements into learning content. It offers the chances for deeper … Read more
Digital badges are records of learner achievement: skills, knowledge, and competences. These badges can address one block in a course, … Read more
Enabling self-paced learning block or unit in the course will address different needs, learning styles of the students and offer … Read more
Individual support is a service that provides a broad range of individualised supports to students requiring assistance with activities, daily … Read more
CMSs are digital platforms (IT systems) for the administration, documentation, and organisational communication of (higher) education institutions. CMSs are used … Read more
A learning management system (LMS) is a software application for the delivery, tracking, reporting, automation, documentation, and administration of educational … Read more
Education institutions should continuously offer training courses for improving teachers’ digital teaching competencies, for example through centres of digitalised learning … Read more
Citizen science activities refer to ways members of the public can learn by initiating or joining collaborative research-led scholarly inquiry. … Read more
Learning and teaching with drones could help teachers to provide scaffolding to learners and open new possibilities of observation, measurement, … Read more
Learning and teaching with robots could help teachers to free up time on simple, repetitive tasks, and provide scaffolding to … Read more